using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;


namespace MapEditor
{
    public class Order
    {
        public OrderType CurrentOrder;
        public OrderType NextOrder;


        public enum OrderType
        {
            Waiting,
            Hide,
            Move,
            TurnToFace
        }



        public Point OrderPosition;

        public Order()
        {
            CurrentOrder = OrderType.Hide;
        }
    }
}
